Voxeloop
0.1.0
Musical Loop Generation in Voxel World
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#include <Shader.hpp>
Public Member Functions | |
Shader (const char *vertexfile, const char *fragmentfile) | |
void | activate () |
void | remove () |
Public Attributes | |
GLuint | ID |
Shader::Shader | ( | const char * | vertexfile, |
const char * | fragmentfile | ||
) |
void Shader::activate | ( | ) |
void Shader::remove | ( | ) |
GLuint Shader::ID |