1 #ifndef CORE_INCLUDE_SHADER_HPP
2 #define CORE_INCLUDE_SHADER_HPP
6 #include <GLFW/glfw3.h>
12 Shader(
const char *vertexfile,
const char *fragmentfile);
Definition: Shader.hpp:10
void remove()
Definition: Shader.cpp:58
void activate()
Definition: Shader.cpp:56
GLuint ID
Definition: Shader.hpp:18
Shader(const char *vertexfile, const char *fragmentfile)
Definition: Shader.cpp:3