#include <PlayState.hpp>
◆ PlayState()
◆ cleanup()
void PlayState::cleanup |
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virtual |
◆ draw()
◆ handleEvents()
void PlayState::handleEvents |
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CoreEngine * |
engine | ) |
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virtual |
◆ init()
◆ instance()
◆ loop()
◆ pause()
void PlayState::pause |
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virtual |
◆ resume()
void PlayState::resume |
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virtual |
◆ update()
◆ m_PlayState
◆ m_sharedData
◆ voxeloop
The documentation for this class was generated from the following files:
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/include/PlayState.hpp
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/src/PlayState.cpp