#include <GUIManager.hpp>
◆ GUIManager() [1/2]
GUIManager::GUIManager |
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◆ GUIManager() [2/2]
GUIManager::GUIManager |
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GLFWwindow * |
window | ) |
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◆ ~GUIManager()
GUIManager::~GUIManager |
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inline |
◆ begin()
void GUIManager::begin |
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◆ cleanup()
void GUIManager::cleanup |
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◆ end()
◆ getFrame()
void GUIManager::getFrame |
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◆ init()
void GUIManager::init |
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GLFWwindow * |
window | ) |
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◆ render()
void GUIManager::render |
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◆ renderAbout()
◆ renderBackButton()
bool GUIManager::renderBackButton |
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◆ renderMenu()
◆ renderSettings()
◆ clearColor
ImVec4 GUIManager::clearColor = ImVec4(0.45f, 0.55f, 0.60f, 1.00f) |
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private |
◆ displayHeight
int GUIManager::displayHeight |
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◆ displayWidth
int GUIManager::displayWidth |
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private |
◆ m_open
The documentation for this class was generated from the following files:
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/include/GUIManager.hpp
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/src/GUIManager.cpp