#include <WindowManager.hpp>
◆ cleanup()
void WindowManager::cleanup |
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◆ clear()
void WindowManager::clear |
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◆ close()
void WindowManager::close |
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◆ create()
void WindowManager::create |
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const char * |
title, |
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int |
width, |
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int |
height |
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◆ getHeight()
int WindowManager::getHeight |
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◆ getWidth()
int WindowManager::getWidth |
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◆ getWindow()
GLFWwindow * WindowManager::getWindow |
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◆ isCloseRequested()
bool WindowManager::isCloseRequested |
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◆ render()
void WindowManager::render |
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◆ update()
void WindowManager::update |
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◆ m_glMajor
int WindowManager::m_glMajor = 4 |
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private |
◆ m_glMinor
int WindowManager::m_glMinor = 5 |
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private |
◆ m_height
int WindowManager::m_height = 0 |
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staticprivate |
◆ m_width
int WindowManager::m_width = 0 |
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staticprivate |
◆ m_window
GLFWwindow * WindowManager::m_window = nullptr |
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staticprivate |
The documentation for this class was generated from the following files:
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/include/WindowManager.hpp
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/src/WindowManager.cpp