#include <Audio.hpp>
◆ Audio()
◆ ~Audio()
◆ addAudio()
void Audio::addAudio |
( |
char |
key, |
|
|
float |
mvmt |
|
) |
| |
◆ play()
void Audio::play |
( |
char |
s | ) |
|
◆ setAudio()
void Audio::setAudio |
( |
char |
s, |
|
|
std::string |
path |
|
) |
| |
◆ traverseList()
void Audio::traverseList |
( |
float |
mvmt | ) |
|
◆ updateList()
void Audio::updateList |
( |
| ) |
|
◆ currentSound
◆ engine
◆ result
◆ sounds
std::map<char, ma_sound> Audio::sounds |
|
private |
◆ tree
The documentation for this class was generated from the following files:
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/include/Audio.hpp
- /home/prajol329/Projects/campus/sem4/graphics/project/voxeloop/core/src/Audio.cpp