Voxeloop  0.1.0
Musical Loop Generation in Voxel World
EBO.hpp
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1 #ifndef CORE_INCLUDE_EBO_HPP
2 #define CORE_INCLUDE_EBO_HPP
3 
4 #include <glad/gl.h>
5 
6 class EBO {
7 
8 public:
9  EBO(GLuint *indices, GLsizeiptr size);
10  EBO();
11  GLuint ID;
12  void setup(GLuint *indices, GLsizeiptr size);
13  void bind();
14  void unbind();
15  void remove();
16 };
17 
18 #endif // CORE_INCLUDE_EBO_HPP
Definition: EBO.hpp:6
void setup(GLuint *indices, GLsizeiptr size)
Definition: EBO.cpp:11
void bind()
Definition: EBO.cpp:17
GLuint ID
Definition: EBO.hpp:11
EBO()
Definition: EBO.cpp:3
void unbind()
Definition: EBO.cpp:19
void remove()
Definition: EBO.cpp:21